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2024 | OriginalPaper | Buchkapitel

A User-Centered Study on Virtual Reality Training Systems’ Design Features

verfasst von : Sara Buonocore, Alessandro Guerra, Raffaele De Amicis, Marcello Benincasa, Valerio Minopoli, Giuseppe Di Gironimo

Erschienen in: Design Tools and Methods in Industrial Engineering III

Verlag: Springer Nature Switzerland

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Abstract

This paper introduces a unique, feature-based methodology for determining the best design features of a Virtual Reality Training System (VRTS). It offers a holistic approach by using a revised Technology Acceptance Questionnaire, which assesses design features from a user's perspective, rather than relying solely on objective measures of training effectiveness. We implemented the methodology in an experimental campaign, which involved simulating manual processes in two VR platforms with different features. Both novice and experienced VR users participated in the study, evaluating design features for perceived usefulness and ease of use. The findings provide insights into improving VRTS design based on user experience, highlighting the potential of our feature-based methodology.

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Literatur
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Metadaten
Titel
A User-Centered Study on Virtual Reality Training Systems’ Design Features
verfasst von
Sara Buonocore
Alessandro Guerra
Raffaele De Amicis
Marcello Benincasa
Valerio Minopoli
Giuseppe Di Gironimo
Copyright-Jahr
2024
DOI
https://doi.org/10.1007/978-3-031-58094-9_59

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