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2022 | OriginalPaper | Chapter

Improving Gaming Experience with Dynamic Service Placement in Mobile Edge Computing

Authors : Yongqiang Gao, Zheng Xu

Published in: Wireless Algorithms, Systems, and Applications

Publisher: Springer Nature Switzerland

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Abstract

Mobile cloud gaming (MCG) can provide users with high-quality gaming services anytime, anywhere, but suffers from long network latency and huge wide-area traffic. In order to solve these problems, mobile edge computing (MEC) is envisioned as a promising approach to enable relevant computing at the edge. Since the quality of experience (QoE) of the game requires high frame rates and low network latency, the placement of service entities can affect the performance of MEC-enabled MCG. In addition, users have a high degree of mobility while enjoying MCG, so service migration is proposed to reduce QoE impairment, and service migration means an increase in system cost. To address these challenges, we investigate the service placement of MEC-enabled MCG. Considering the dynamics of the system, we propose to minimize the QoE impairment according to the constraint cost of migration. We design the ECP algorithm to solve the problem.

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Metadata
Title
Improving Gaming Experience with Dynamic Service Placement in Mobile Edge Computing
Authors
Yongqiang Gao
Zheng Xu
Copyright Year
2022
DOI
https://doi.org/10.1007/978-3-031-19211-1_50