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2024 | OriginalPaper | Buchkapitel

Implementing Narrative Method in Installation Design Project for #NoPlastic Campaign by Greenpeace Indonesia Organization

verfasst von : Alfiansyah Zulkarnain, Eunike Florencia

Erschienen in: Sustainability in Creative Industries

Verlag: Springer Nature Switzerland

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Abstract

Indonesia is one of the top five countries contributing to plastic emission in the world’s oceans (Meijer et al., Meijer, L. J. J., Van Emmerik, T., Van Der Ent, R., Schmidt, C., & Lebreton, L. (2021). More than 1000 rivers account for 80% of global riverine plastic emissions into the ocean. Science Advances, 7(18). 10.1126/sciadv.aaz5803). As an undergraduate final project, the authors decided to create a design installation as part of the #NoPlastic Campaign by Greenpeace Indonesia to raise awareness of the impact of plastic pollution in the ocean and its solution for urban public. The research methodology is done through qualitative research from direct site observations, expert interviews, and literature analysis. The narrative design was the chosen method in designing the installation as its capabilities to effectively question, engage, and empower audience (Austin, Austin, Narrative environments and experience design: Space as medium of communication, Routledge, 2020). Austin’s Narrative Environment theory is used as the design framework and the installation is designed in sequences through several stages using Freytag’s Dramatic Narrative Structure and Norman’s Three Layers of User Experience theory. The installation also utilizes interactive storytelling because it creates a more impactful message through audience involvement as an active participant of the design. The result is a social campaign to raise awareness of plastic pollution conveyed through design installation using narrative framework and utilizing visual storytelling and interactivity as its communication tools.

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Literatur
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Zurück zum Zitat Karjaluoto, E. (2013). Design method, the: A philosophy and process for functional visual communication (1st ed.). New Riders. Karjaluoto, E. (2013). Design method, the: A philosophy and process for functional visual communication (1st ed.). New Riders.
Zurück zum Zitat Lidwell, W., Holden, K., & Butler, J. (2003). Universal principles of design: 100 ways to enhance usability, influence perception, increase appeal, make better design decisions, and teach through design. Rockport Publishers. Lidwell, W., Holden, K., & Butler, J. (2003). Universal principles of design: 100 ways to enhance usability, influence perception, increase appeal, make better design decisions, and teach through design. Rockport Publishers.
Zurück zum Zitat Lupton, E. (2017). Design is storytelling. Cooper Hewitt, Smithsonian Design Museum. Lupton, E. (2017). Design is storytelling. Cooper Hewitt, Smithsonian Design Museum.
Zurück zum Zitat Panero, J., & Zelnik, M. (1979). Human dimension and interior space: A source book of design reference standards. Whitney Library of Design. Panero, J., & Zelnik, M. (1979). Human dimension and interior space: A source book of design reference standards. Whitney Library of Design.
Zurück zum Zitat Rahman, E. E., Zulkarnain, A., & Hananto, B. A. (2021). Analisis Konten Kampanye Bersama Jempol Baik mengenai Dampak Komentar Buruk di Sosial Media. Konferensi Mahasiswa Desain Komunikasi Visual (KOMA DKV) 2021. ISSN 2775-1015/E-ISSN 2775-3581 Rahman, E. E., Zulkarnain, A., & Hananto, B. A. (2021). Analisis Konten Kampanye Bersama Jempol Baik mengenai Dampak Komentar Buruk di Sosial Media. Konferensi Mahasiswa Desain Komunikasi Visual (KOMA DKV) 2021. ISSN 2775-1015/E-ISSN 2775-3581
Metadaten
Titel
Implementing Narrative Method in Installation Design Project for #NoPlastic Campaign by Greenpeace Indonesia Organization
verfasst von
Alfiansyah Zulkarnain
Eunike Florencia
Copyright-Jahr
2024
DOI
https://doi.org/10.1007/978-3-031-52726-5_19